CAST: Character labeling in Animation using Self‐supervision by Tracking
نویسندگان
چکیده
منابع مشابه
Character Animation
Human motion plays a key role in the production of films, video games, virtual reality applications, and the control of humanoid robots. Unfortunately, it is hard to generate high quality human motion for character animation either manually or algorithmically. As a result, approaches based on motion capture data have become a central focus of character animation research in recent years. We obs...
متن کاملInteractive Character Animation using Simulated Physics
Physics simulation offers the possibility of truly responsive and realistic animation. Despite wide adoption of physics simulation for the animation of passive phenomena, such as rigid objects, fluids, cloths and rag-doll characters, commercial applications still resort to kinematics-based approaches for the animation of actively controlled characters. However, in recent years, research on inte...
متن کاملInteractive Character Animation Using Dynamic Elastic Simulation
This is to certify that I have examined this copy of a doctoral dissertation by Steve Capell and have found that it is complete and satisfactory in all respects, and that any and all revisions required by the final examining committee have been made. Date: In presenting this dissertation in partial fulfillment of the requirements for the Doctoral degree at the University of Washington, I agree ...
متن کاملMPEG-4 Character Animation
MPEG-4 is an ISO/IEC standard developed by MPEG (Moving Picture Experts Group). MPEG-4 provides standard and unified ways to: Represent units of audiovisual contents, called “media objects”. Describe the composition of these objects to create compound media objects that form audio visual scenes; Multiplex and synchronize the data associated with media objects, to transport them over network cha...
متن کاملMotion Graphs in Character Animation
This paper introduces the use of motion graphs in the field of character animation. First we will see how motion capture works. The paper then shows an approach how one can improve the use of motion capturing data to gain more control over the character. It will be explaind what are motion graphs and how to build them out of a set of different motion clips. After that it is shown how the result...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Computer Graphics Forum
سال: 2022
ISSN: ['1467-8659', '0167-7055']
DOI: https://doi.org/10.1111/cgf.14464